I read a post on Hackaday about a ‘64 bit graphics’ hand held game system powered by the atmel 328…an Arduino Uno like handheld. Well, the headline was a bit deceptive, the 64 bit part was correct, as there is an 8×8 LED matrix being use for the ‘screen’.
This is actually something I had toyed with building for quite a while now. I had seen several (Super Pixel Brothers being the first) and, after seeing this particular build, I thought…why not? I have a lot of those matrices lying about, so I took my last unbuilt matrix (it was a ‘kit’) and used it as the basis of my console.
I used my previous handheld build as the basis for this one, which was also very similar to the Hackaday build. I guess there aren’t many different to do this.
My build has four buttons: Reset, left, right and action. I deviated from the article’s build and used a battery pack that has three AA batteries. The unit ran nearly 24 hours on those three batteries.
While I have the hardware complete, I am working on software. The article’s build has six games: space invaders, pong, racing and three others.
So, I now have a piece of nice hardware and nothing running on it. I’m thinking about adapting the Super Pixel Brothers to the handheld or doing a Space Invaders type game. Not sure yet. Heck, I may just put several pre-programmed messages and use the buttons to select them.
What would you do? Thoughts on software/games? Leave them in the comments below.
Link to the Hackaday article: http://hackaday.com/2016/06/25/this-arduino-console-has-64-bit-graphics/